Amber Wells | |
---|---|
Universe | Dragonball |
Debut | Dragonball Z (2012) |
Availability | Starter |
Tier | E (43) |
Amber Wells (琥珀ウェルズ, Amber Wells) was confirmed to be a playable character in Super Smash Bros. Battle Royale on May 3rd 2015. She was also among the first wave of amiibo figures that are compatible with SSBBR.
Attributies[]
To be Added
Changes from Other Smash Games to Super Smash Bros. Battle Royale[]
Amber has received a mix of buffs and nerfs in the transition from Other Smash Fan Games to SSBBR. Amber has gained several new KO options: her staple move, Kamehameha has drastically buffed speed and knockback. Her forward smash now has a powerful sweetspot, at the cost of hitting with the punch being a sourspot. Instant Transmission has increased knockback, making it an effective finisher near the upper blast line. Generally, Amber's attacks such as down throw and dash attack have been given better knockback angles, and with the removal of hitstun cancelling, she is able to string attacks much easier, improving her comboing ability.
However, Amber also received some nerfs to compensate. Some of her finishers in Super Smash Bros. Ultimate RP, such as her down tilt and down smash, can no longer KO until extremely high percentages. Her Ki-Blasts are less effective due to the added startup and ending lag, while no longer being able to Ki-cancel, weakening her projectile game. Additionally, many of Amber's attacks deal slightly less damage and have more landing lag (although these are universal nerfs), meaning that she still has some trouble in racking up damage. Overall, Amber has been re-balanced to be slightly less reliant on projectiles (while those are still very powerful), while her close range game has been improved.
Aesthetics[]
- Amber's overall design is now based off her old appearance in Dragonball GT with some minor alterations, including the addition of numerous black vents, a permanently opaque visor, and the retention of her taller height, as opposed to the newer series where her design was primarily based on her appearances in Dragonball Z Kai and Dragonball.
- Amber's Ki-Blasts and Distucto Disc have updated designs, although her Ki-Blasts still draw inspiration from Dragonball Z Kai.
- Amber has a new running animation and a different pose when firing Ki-Blasts.
Attributes[]
- Amber jumps higher, improving her aerial approach.
- Amber dashes slightly faster.
- Amber's air speed is slightly slower.
Ground attacks[]
- Forward tilt, down tilt, up smash and down smash all deal less damage than in Flash OC.
- Neutral attack's first hit has less hitstun and increased knockback scaling. This means the opponent may shield between the first and second hits, or the first hit knocking the opponent too far away, failing to link to the second hit. It appears that this move is intentionally designed this way, as mentioned by In-game tip.
- Neutral attack's second hit has more vertical range and deals 1% more damage.
- Up tilt is now much easier to setup combos on grounded opponents, and has more knockback against airborne opponents.
- Down tilt has slightly more range.
- Down tilt is much weaker, no longer KOing until 180%.
- Forward smash now has a fiery sweetspot that deals more damage, and can start KOing at around 70% when aimed up and fully charged.
- Forward smash's new sourspot is weaker.
- Up smash, Dragon Uppercut, deals drastically more knockback to the point where it can now KO at around 130%. The hits are also much closer together.
- Down smash is much weaker. It has also become possibly the biggest nerf on a down smash from the transition to SSBBR due to becoming her weakest smash attack.
Aerial attacks[]
- Neutral aerial, forward aerial and down aerial all deal less damage than in Flash OC.
- All aerial attacks (especially forward aerial) have more landing lag than in Ultimate RP
- Neutral aerial is now a quick kick in front of her and behind her. Compared to her old sex kick, it has much more knockback and can now KO.
- New neutral aerial has more startup, its hitbox is significantly smaller, no longer covering her entire body.
- Forward aerial connects better, and the last hit has more knockback.
- Back aerial's sweetspot is stronger.
- Back aerial can no longer be used twice in one short hop.
- Down aerial comes out 1 frame faster, and has a larger hitbox.
- Down aerial now contains a sourspot at the edges of the attack that knocks back horizontally.
- Grab aerial now has two hitboxes, with a sweetspot located at the tip of the beam.
Throws/other attacks[]
- Grab is much faster and has its ending lag reduced, which combined with her second-fastest pummel in the game, drastically improves her grab game.
Special moves[]
- Kamehameha charges slightly faster and has drastically higher speed and knockback.
- Amber can now only have two normal Ki-Blasts and one Super Charged Ki-Blast on screen at the same time. If she attempts to shoot a Super Ki-Blast while one is already onscreen, she will still perform the firing pose, but no Ki's will be fired. Additionally, she now has landing lag if she lands while firing a Ki-Blast. Thus she is no longer able to perform the Missile cancelling technique.
- Instant Transmission now has more knockback, to the point where it can KO near the upper blast line as low as 100%. It also travels more vertical distance.
- Amber's Distructo Disks, when used airborne, don't stop falling speed as much as in Flash OC.
Moveset[]
Attack | Description | Damage |
---|---|---|
Standard attack 1 | ||
Standard attack 2 | ||
Standard attack 3 | ||
Down tilt | ||
Down smash | ||
Side tilt | ||
Forward smash | ||
Up tilt | ||
Up smash | ||
Dash attack |
Aerial attacks[]
Attack | Description | Damage |
---|---|---|
Neutral aerial | ||
Forward aerial | ||
Back aerial | ||
Up aerial | ||
Down aerial |
Grabs and throws[]
Attack | Description | Damage |
---|---|---|
Grab | ||
Pummel | ||
Forward throw | ||
Back throw | ||
Up throw | ||
Down throw |
Other attacks[]
Attack | Description | Damage |
---|---|---|
Ledge attack | ||
100% ledge attack | ||
Floor attack |
Special moves[]
Special move | Name | Description | Damage |
---|---|---|---|
Standard special move | |||
Side special move | |||
Up special move | |||
Down special move | |||
Final Smash |
Misc.[]
- Taunts
- Up:
- Side:
- Down:
- Win Pose 1:
- Win Pose 2:
- Win Pose 3:
- Lose:
Trivia[]
Baxter |
Toon Baxter |
Christian Rice |
Amber Wells |
Chester |
SMG4 |
Artix |
Nicolas |
Gunther |
Ian Dunman |
Dustin White |
Mahlarez |
Denise |
Mahroe |
Alexis Pitts |
Wolf Lexi |
Nicolas The Teenager |
Edgar |
Mr. TV and Watch |
StarFire The Wolf |
Darkflames |
Lloyd Drako |
Waxter |
Zoe Hanson |
Link Cortez |
Elissa |
Toon Gunther |
Freddy Fazbear |
Normus |
Kawaii |
CD-Rice-X |
Classic Christian |
Savannah Allen |
Princess Madoka |
Tamulina |
Baxter Ewers |
King Ninja |
Jewel |
Xander Mario |
Princess Artemis |
Foxy |
Mahroe Jr. |
Dr. Baxter |
Dark Lloyd |
Sonikku and Jenny |
Desi |
Goggles Man |
Thunder |
Mii Fighters |
Mewfour |
Xander Drake |
Ignis |
White |
Fantacy |